VRresourceguide

__** VR Resource Guide **__

With so many VR options it can be tough for educators to sort through all the apps and decide what is really usable. In an effort to combat this confusion, my classes undertook the task of creating and cataloging as many apps as we could find into an easy to sort list to help you navigate the myriad of apps available today. This is an evolving list. If you would like to add or edit this list, please contact me with information. If you have any questions or suggestions please feel free to email me here!

__**How to use this page:**__ Below is an embedded Google Spreadsheet of VR apps, hardware choices and more. //__At the bottom of the page you will see 7 tabs and what they are for:__//


 * 1) __**VR App Channels**__: These are apps that contain many VR experiences within them. Some are news, sports, or entertainment features. Each experience will have a brief summary of what the Vr experience is.
 * 2) __**VR App Games**__: This is a growing list of single app games for users to experience.
 * 3) __**YouTube VR/360**__: YouTube offers a 360 degree video (one that does not require a headset) where the user can simply hold their device and "look" around within the video. There are VR options as well which allow the user to place their cell phone in a headset for immersive experience.
 * 4) __**Hardware/Software specifics**__ of VR options ranging from cell phone based headsets to the high end Oculus, HTC Vive and the Playstation VR systems.
 * 5) __**Oculus Rift:**__ The headset that started it all! Here you will find a direct link to their hardware, VR experiences and the cost.
 * 6) __**HTC Vive:**__ Probably the most educational unit on the market, link to hardware and VR experiences as well as summaries of those experiences.
 * 7) __**Playstation VR**__: Not exactly for educational purposes, but a great VR system backed by Sony and will be on the cutting edge for at least 5 years.

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